Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Panic Attack

2R · Sorcery

Up to three target creatures can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Howling Chorus Creature — Eldrazi Werewolf Creatures with power less than Howling Chorus's power can't block it. Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token. 3/5
Ugin's Insight 3UUSorcery Scry X, where X is the highest mana value among permanents you control, then draw three cards.
Orcish Squatters 4RCreature — Orc Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3
Kessig Wolfrider RCreature — Human Knight Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. 1/2
Fry 1RInstant This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue.
Kukemssa Pirates 3UCreature — Human Pirate Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. 2/2
Catastrophe 4WWSorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Consecrate Land WEnchantment — Aura Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
Phyrexian Censor 2WCreature — Phyrexian Wizard Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter the battlefield tapped. 3/3
Ivy Dancer 2GCreature — Dryad Shaman {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
Page 202