Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Panic

R · Instant

Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
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Ember Gale 3RSorcery Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Dread Warlock 1BBCreature — Human Wizard Warlock Dread Warlock can't be blocked except by black creatures. 2/2
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Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Taniwha 3UULegendary Creature — Serpent Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) 7/7
Dwarven Sea Clan 2RCreature — Dwarf {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1
Jace Reawakened UULegendary Planeswalker — Jace You can't cast this spell during your first, second, or third turns of the game. [+1]: Draw a card, then discard a card. [+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. [−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. Loyalty 3
Plasm Capture GGUUInstant Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
Intimidation Bolt 1RWInstant Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
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