M:tG card similarity search
4WW · Creature — Giant Soldier
All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead. 2/7
Name | Mana | Type | Text |
---|---|---|---|
Combust | 1R | Instant | This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. |
Syphon Soul | 2B | Sorcery | Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. |
Fungus Sliver | 3G | Creature — Fungus Sliver | All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.) 2/2 |
Polyraptor | 6GG | Creature — Dinosaur | Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. 5/5 |
Deluxe Dragster | 4U | Artifact — Vehicle | Deluxe Dragster can't be blocked except by Vehicles. Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2 4/3 |
Conductive Current | RRR | Sorcery | Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead." |
Lost Leonin | 1W | Creature — Phyrexian Cat Soldier | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1 |
Pyramids | 6 | Artifact | {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. |
Executioner's Swing | WB | Instant | Target creature that dealt damage this turn gets -5/-5 until end of turn. |
Inquisitor's Flail | 2 | Artifact — Equipment | If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2} |