M:tG card similarity search
2W · Legendary Artifact Creature — Synth Knight
Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Lorehold Apprentice | RW | Creature — Human Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2 |
| Nylea's Huntmaster | 3G | Creature — Centaur Shaman | When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 4/3 |
| Worst Fears | 7B | Sorcery | You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) |
| Cataclysmic Gearhulk | 3WW | Artifact Creature — Construct | Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. 4/5 |
| The Prydwen, Steel Flagship | 4WW | Legendary Artifact — Vehicle | Flying Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn." Crew 2 6/6 |
| Kitt Kanto, Mayhem Diva | 1RGW | Legendary Creature — Cat Bard Druid | When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. 3/3 |
| Eidolon of Inspiration | 1WW | Enchantment Creature — Spirit | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2 |
| Psychic Trance | 2UU | Instant | Until end of turn, Wizards you control gain "{T}: Counter target spell." |
| Clear Shot | 2G | Instant | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. |
| Scavenger Folk | G | Creature — Human | {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. 1/1 |