M:tG card similarity search
0 · Instant
Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Nimble Obstructionist | 2U | Creature — Bird Wizard | Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control. 3/1 |
| Blazing Shoal | XRR | Instant — Arcane | You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn. |
| Followed Footsteps | 3UU | Enchantment — Aura | Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature. |
| Goblin Secret Agent | 2R | Creature — Goblin Rogue | First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2 |
| Lae'zel, Githyanki Warrior | 3W | Legendary Creature — Gith Warrior | Double strike Specialize {1} When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." 2/4 |
| Enemy of Enlightenment | 5B | Enchantment Creature — Demon | Flying Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands. At the beginning of your upkeep, each player discards a card. 5/5 |
| Hotheaded Giant | 3R | Creature — Giant Warrior | Haste Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. 4/4 |
| Honden of Life's Web | 4G | Legendary Enchantment — Shrine | At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control. |
| Demonic Lore | 2B | Enchantment | When Demonic Lore enters the battlefield, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand. |
| Minthara, Merciless Soul | 2WB | Legendary Creature — Elf Cleric | Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2 |