M:tG card similarity search
3WB · Creature — Bird Warlock
Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) 3/3
| Name | Mana | Type | Text | 
|---|---|---|---|
| Aven Battle Priest | 5W | Creature — Bird Cleric | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters the battlefield, you gain 3 life. 3/3 | 
| Aven of Enduring Hope | 4W | Creature — Bird Cleric | Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life. 3/3 | 
| Angel of Mercy | 4W | Creature — Angel | Flying When Angel of Mercy enters the battlefield, you gain 3 life. 3/3 | 
| Dawning Angel | 4W | Creature — Angel | Flying When Dawning Angel enters the battlefield, you gain 4 life. 3/2 | 
| Vampire Sovereign | 3BB | Creature — Vampire Noble | Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. 3/4 | 
| Bloodhunter Bat | 3B | Creature — Bat | Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2 | 
| Plague of Vermin | 6B | Sorcery | Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. | 
| Nocturnal Feeder | 2B | Creature — Vampire Rogue | Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. 2/1 | 
| Soul Net | 1 | Artifact | Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. | 
| Shepherd of Heroes | 4W | Creature — Angel Cleric | Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4 |