M:tG card similarity search
1RG · Legendary Creature — Human Soldier Scientist
Partner with Blue, Loyal Raptor {T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Pelt Collector | G | Creature — Elf Warrior | Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1 |
| Cyclone | 2GG | Enchantment | At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. |
| Countersquall | UB | Instant | Counter target noncreature spell. Its controller loses 2 life. |
| Coastline Marauders | 2R | Creature — Human Pirate | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3 |
| Awaken the Ancient | 1RRR | Enchantment — Aura | Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land. |
| Karfell Harbinger | 1U | Creature — Zombie Wizard | {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. 1/3 |
| Gate of the Black Dragon | Land — Swamp Gate | Gate of the Black Dragon enters the battlefield tapped. {3}{B}, {T}: Seek a nonland card. Activate only once. {T}: Add {B}. | |
| Gate to Manorborn | Land — Forest Gate | Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}. | |
| Gate to Seatower | Land — Island Gate | Gate to Seatower enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}. | |
| Gate to Tumbledown | Land — Mountain Gate | Gate to Tumbledown enters the battlefield tapped. {3}{R}, {T}: Seek a nonland card. Activate only once. {T}: Add {R}. |