M:tG card similarity search
G/WG/WG/WG/WG/W · Creature — Spirit Avatar
Protection from blue, from black, and from red 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Guardian of Solitude | 1U | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2 |
| Belfry Spirit | 3WW | Creature — Spirit | Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1 |
| Thraben Exorcism | 1W | Instant | Exile target Spirit, creature with disturb, or enchantment. |
| Drogskol Cavalry | 5WW | Creature — Spirit Knight | Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4 |
| Vedalken Outlander | WU | Artifact Creature — Vedalken Scout | Protection from red 2/2 |
| Beckon Apparition | W/B | Instant | Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying. |
| Soul of Magma | 3RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. 2/2 |
| Absolute Law | 1W | Enchantment | All creatures have protection from red. |
| Brine Comber | 1WU | Creature — Spirit | Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
| Soilshaper | 1G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. 1/1 |