Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oversimplify

3GU · Sorcery

Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

Similar cards

Color identity:
NameManaTypeText
Duplicant 6Artifact Creature — Shapeshifter Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter. 2/4
Karlov of the Ghost Council WBLegendary Creature — Spirit Advisor Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. {W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature. 2/2
Dispatch Dispensary Artifact — Contraption Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.
Twilight Drover 2WCreature — Spirit Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying. 1/1
Free-for-All 3UEnchantment When Free-for-All enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield. When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.
Inherited Fiend Creature — Demon Flying {2}{B}: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend. 4/4
Neverwinter Hydra XXGGCreature — Hydra As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 0/0
Longshot Squad 3GCreature — Dog Archer Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) 3/3
Mikaeus, the Lunarch XWLegendary Creature — Human Cleric Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. 0/0
Hammer Jammer 3RCreature — Goblin Warrior As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. 0/0
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