M:tG card similarity search
2UU · Creature — Zombie Horror
Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Hunger of the Howlpack | G | Instant | Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn. |
| Mine Layer | 3R | Creature — Dwarf | {1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves the battlefield, remove all mine counters from all lands. 1/1 |
| Pixie Queen | 2GG | Creature — Faerie | Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. 1/1 |
| Wind Dancer | 1U | Creature — Faerie | Flying {T}: Target creature gains flying until end of turn. 1/1 |
| Snaremaster Sprite | U | Creature — Faerie Wizard | Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1 |
| Aeronaut Admiral | 3W | Creature — Human Pilot | Flying Vehicles you control have flying. 3/1 |
| Invigorating Surge | 2G | Instant | Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. |
| Verazol, the Split Current | XGU | Legendary Creature — Serpent | Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) 0/0 |
| Opal Archangel | 4W | Enchantment | When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance. |
| Simian Simulacrum | 3 | Artifact Creature — Ape | When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1 |