Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Outland Boar

2RG · Creature — Boar

Outland Boar can't be blocked by creatures with power 2 or less. 4/4

Similar cards

Color identity:
NameManaTypeText
Maulfist Doorbuster 3RCreature — Human Warrior When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters). Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. 4/2
Sandstorm Eidolon 3RCreature — Spirit {R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. 2/2
Descend on the Prey Sorcery Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able.
Molten Monstrosity 7RCreature — Hellion This spell costs {X} less to cast, where X is the greatest power among creatures you control. Trample 5/5
Loxodon Smiter 1GWCreature — Elephant Soldier This spell can't be countered. If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard. 4/4
War Barge 4Artifact {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Arena Athlete 1RCreature — Human Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. 2/1
Giant Turtle 1GGCreature — Turtle Giant Turtle can't attack if it attacked during your last turn. 2/4
Outmaneuver XRInstant X target blocked creatures assign their combat damage this turn as though they weren't blocked.
Sovereign Okinec Ahau 2GWLegendary Creature — Cat Noble Ward {2} Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference. 3/4
Page 145