M:tG card similarity search
2RG · Creature — Boar
Outland Boar can't be blocked by creatures with power 2 or less. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Spectral Grasp | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control. |
Foul Familiar | 2B | Creature — Spirit | Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. 3/1 |
Torch Breath | XR | Instant | This spell costs {2} less to cast if it targets a blue permanent. This spell can't be countered. Torch Breath deals X damage to target creature or planeswalker. |
Octopus Umbra | 3UU | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Bloodsoaked Champion | B | Creature — Human Warrior | Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn. 2/1 |
Assault Suit | 4 | Artifact — Equipment | Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3} |
Fight Rigging | 2G | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
Not of This World | 7 | Tribal Instant — Eldrazi | Counter target spell or ability that targets a permanent you control. This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. |
Rise of the Eldrazi | 9CCC | Sorcery | This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi. |
Sage-Eye Avengers | 4UU | Creature — Djinn Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. 4/5 |