Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oust

W · Sorcery

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Similar cards

Color identity:
NameManaTypeText
Escape Protocol 1UEnchantment Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Giant Beaver 3GCreature — Beaver Mount Vigilance Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/4
Elvish Harbinger 2GCreature — Elf Druid When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color. 1/2
Interplanar Tunnel Phenomenon When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
The Aether Flues Plane — Iquatana When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.
Into the Fray RInstant — Arcane Target creature attacks this turn if able. Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Seahunter 2UUCreature — Human Mercenary {3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle. 2/2
Kick in the Door RSorcery Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Arcanist's Owl W/UW/UW/UW/UArtifact Creature — Bird Flying When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/3
Alora, Merry Thief 2ULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.) 3/2
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