Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oust

W · Sorcery

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Similar cards

Color identity:
NameManaTypeText
Esperzoa 2UArtifact Creature — Jellyfish Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. 4/3
Vaultborn Tyrant 5GGCreature — Dinosaur Trample Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. 6/6
Drogskol Cavalry 5WWCreature — Spirit Knight Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Mortus Strider 1UBCreature — Skeleton When Mortus Strider dies, return it to its owner's hand. 1/1
Lone Revenant 3UUCreature — Spirit Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 4/4
Wretched Anurid 1BCreature — Zombie Frog Beast Whenever another creature enters the battlefield, you lose 1 life. 3/3
Witherbloom Command BGSorcery Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Sultai Soothsayer 2BGUCreature — Naga Shaman When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/5
Riptide Chimera 2UEnchantment Creature — Chimera Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4
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