M:tG card similarity search
W · Sorcery
Put target creature into its owner's library second from the top. Its controller gains 3 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bolas's Citadel | 3BBB | Legendary Artifact | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. |
| Gates of Istfell | Land | Gates of Istfell enters the battlefield tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. | |
| Sheltering Word | 1G | Instant | Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
| Soratami Mirror-Mage | 3U | Creature — Moonfolk Wizard | Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. 2/1 |
| Ob Nixilis, Captive Kingpin | 2BR | Legendary Creature — Demon | Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. 4/3 |
| Counterintelligence | 2UU | Sorcery | Return one or two target creatures to their owners' hands. |
| Sleight of Hand | U | Sorcery | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. |
| From Under the Floorboards | 3BB | Sorcery | Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life. |
| Callous Deceiver | 2U | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn. 1/3 |
| Whelming Wave | 2UU | Sorcery | Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents. |