M:tG card similarity search
1BB · Enchantment
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Tuinvale Guide | 3W | Creature — Faerie Scout | Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3 |
| Skilled Animator | 2U | Creature — Human Artificer | When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. 1/3 |
| Dawntreader Elk | 1G | Creature — Elk | {G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/2 |
| Fool's Demise | 4U | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand. |
| Keeper of the Sacred Word | 2G | Creature — Human Druid | As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3 |
| Wretched Anurid | 1B | Creature — Zombie Frog Beast | Whenever another creature enters the battlefield, you lose 1 life. 3/3 |
| Eagle of Deliverance | 4WW | Creature — Bird Soldier | Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5 |
| Shriekhorn | 1 | Artifact | Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player mills two cards. |
| Search Party Captain | 3W | Creature — Human Soldier | This spell costs {1} less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. 2/2 |
| Protean War Engine | RW | Artifact — Vehicle | As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3 0/4 |