Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Otherworld Atlas

4 · Artifact

{T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas.

Similar cards

Color identity:
NameManaTypeText
Overwhelming Forces 6BBSorcery Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Triton Fortune Hunter 2UCreature — Merfolk Soldier Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. 2/2
Mathas, Fiend Seeker RWBLegendary Creature — Vampire Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." 3/3
Scholar of Stars 3UCreature — Human Artificer When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. 3/2
Viashino Branchrider RCreature — Viashino Warrior Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. 1/1
To Arms! 1WInstant Untap all creatures you control. Draw a card.
Wall of Omens 1WCreature — Wall Defender When Wall of Omens enters the battlefield, draw a card. 0/4
Eagle of Deliverance 4WWCreature — Bird Soldier Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5
Sengir, the Dark Baron 4BBLegendary Creature — Vampire Noble Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.) 4/4
Enclave Cryptologist UCreature — Merfolk Wizard Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1
Page 159