Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Orzhova, the Church of Deals

· Land

{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Talisman of Unity 2Artifact {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
Underground River Land {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Yavimaya Coast Land {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Defiler of Instinct 2RRCreature — Phyrexian Kavu First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target. 4/4
Devour in Shadow BBInstant Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
Mindstab 5BSorcery Target player discards three cards. Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Spawn of Mayhem 2BBCreature — Demon Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4
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