M:tG card similarity search
2 · Artifact Creature — Thopter
Flying {T}: Add one mana of any color. 0/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Spectral Flight | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. |
| Wings of Hope | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3 and has flying. |
| The Seventh Doctor | 3WU | Legendary Creature — Time Lord Doctor | Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/6 |
| Zephid's Embrace | 2UU | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.) |
| Cloudchaser Kestrel | 1WW | Creature — Bird | Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 2/2 |
| Intet, the Dreamer | 3GUR | Legendary Creature — Dragon | Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield. 6/6 |
| Double Header | 3UU | Creature — Drake | Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. 2/3 |
| Consecrated Sphinx | 4UU | Creature — Sphinx | Flying Whenever an opponent draws a card, you may draw two cards. 4/6 |
| Sun-Crested Pterodon | 4W | Creature — Dinosaur | Flying Sun-Crested Pterodon has vigilance as long as you control another Dinosaur. 2/5 |
| Oltec Archaeologists | 4W | Creature — Human Artificer Scout | When Oltec Archaeologists enters the battlefield, choose one — • Return target artifact card from your graveyard to your hand. • Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.) 4/4 |