M:tG card similarity search
3RR · Creature — Orgg
Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Desert's Hold | 2W | Enchantment — Aura | Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
| Ravenous Gigantotherium | 5GG | Creature — Beast | Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium. 3/3 |
| Strength-Testing Hammer | 1 | Artifact — Equipment | Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3} |
| Renegade Tactics | R | Sorcery | Target creature can't block this turn. Draw a card. |
| Stun | 1R | Instant | Target creature can't block this turn. Draw a card. |
| Krark-Clan Ogre | 3RR | Creature — Ogre | {R}, Sacrifice an artifact: Target creature can't block this turn. 3/3 |
| Blow Your House Down | 2R | Sorcery | Up to three target creatures can't block this turn. Destroy any of them that are Walls. |
| Pygmy Allosaurus | 2G | Creature — Dinosaur | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
| Camouflage | G | Instant | Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
| Brotherhood Vertibird | 3 | Artifact — Vehicle | Flying Brotherhood Vertibird's power is equal to the number of artifacts you control. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) */4 |