Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ore Gorger

3RR · Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. 3/1

Similar cards

Color identity:
NameManaTypeText
Duneblast 4WBGSorcery Choose up to one creature. Destroy the rest.
Deadeye Navigator 4UUCreature — Spirit Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." 5/5
Reprisal 1WInstant Destroy target creature with power 4 or greater. It can't be regenerated.
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
Bösium Strip 3Artifact {3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
Tornado 4GEnchantment Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
Hallar, the Firefletcher 1RGLegendary Creature — Elf Archer Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. 3/3
Bog Gnarr 4GCreature — Beast Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. 2/2
Damnation 2BBSorcery Destroy all creatures. They can't be regenerated.
Wrath of God 2WWSorcery Destroy all creatures. They can't be regenerated.
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