M:tG card similarity search
WW · Creature — Human Cleric Knight
Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Scoria Cat | 3RR | Creature — Cat | Scoria Cat gets +3/+3 as long as you control no untapped lands. 3/3 |
| Taoist Hermit | 2G | Creature — Human Mystic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 |
| Psychic Trance | 2UU | Instant | Until end of turn, Wizards you control gain "{T}: Counter target spell." |
| Sentinel's Mark | 1W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. |
| Nyx Herald | 2G | Enchantment Creature — Centaur Shaman | At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. 2/3 |
| Feral Deceiver | 3G | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2 |
| Discontinuity | 3UUU | Instant | As long as it's your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
| Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
| Goblin Lookout | 1R | Creature — Goblin | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2 |
| Knight of the Tusk | 4WW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) 3/7 |