M:tG card similarity search
1G · Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gyre Sage | 1G | Creature — Elf Druid | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage. 1/2 |
| Hallar, the Firefletcher | 1RG | Legendary Creature — Elf Archer | Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. 3/3 |
| Okiba Salvage | 4B | Sorcery | Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment. |
| Codespell Cleric | W | Creature — Human Cleric | Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. 1/1 |
| Thelon's Chant | 1GG | Enchantment | At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control. |
| Phyrexian Portal | 3 | Artifact | {3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. |
| Ignition Team | 5RR | Creature — Goblin Warrior | Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0 |
| Morgue Toad | 2B | Creature — Frog | Sacrifice Morgue Toad: Add {U}{R}. 2/2 |
| Bewitching Leechcraft | 1U | Enchantment — Aura | Enchant creature When Bewitching Leechcraft enters the battlefield, tap enchanted creature. Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.) |
| Grusilda, Monster Masher | 3BR | Legendary Creature — Zombie Villain | Combined, enchanted, and equipped creatures you control have menace. {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) 4/4 |