M:tG card similarity search
RR · Creature — Orc Cleric
{R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Liege of the Tangle | 6GG | Creature — Elemental | Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8 |
| Pixie Dust | 1U | Instant — Adventure | Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Nanogene Conversion | 3U | Sorcery | Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary. |
| Serpentine Spike | 5RR | Sorcery | Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. |
| Onslaught | R | Enchantment | Whenever you cast a creature spell, tap target creature. |
| Gang Up | XB | Instant | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Destroy target creature with power X or less. |
| Lunarch Inquisitors | Creature — Human Cleric | When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. 4/4 | |
| Order of the Sacred Torch | 1WW | Creature — Human Knight | {T}, Pay 1 life: Counter target black spell. 2/2 |
| Battlefield Medic | 1W | Creature — Human Cleric | {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. 1/1 |
| Bad Moon | 1B | Enchantment | Black creatures get +1/+1. |