M:tG card similarity search
XRR · Instant
Randomly distribute X -0/-1 counters among a random number of random target creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sudden Impact | 3R | Instant | Sudden Impact deals damage to target player equal to the number of cards in that player's hand. |
| Malignant Growth | 3GU | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way. |
| Agoraphobia | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand. |
| Mourning | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand. |
| Repudiate | G/UG/U | Instant | Counter target activated or triggered ability. (Mana abilities can't be targeted.) |
| Stifle | U | Instant | Counter target activated or triggered ability. (Mana abilities can't be targeted.) |
| Cait, Cage Brawler | RG | Legendary Creature — Human Warrior | As long as it's your turn, Cait, Cage Brawler has indestructible. Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest. 1/1 |
| Karma | 2WW | Enchantment | At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. |
| Searing Rays | 2R | Sorcery | Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. |
| Disintegrate | XR | Sorcery | Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |