M:tG card similarity search
XRR · Instant
Randomly distribute X -0/-1 counters among a random number of random target creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Palace Guard | 2W | Creature — Human Soldier | Palace Guard can block any number of creatures. 1/4 |
| Latulla, Keldon Overseer | 3RR | Legendary Creature — Human Spellshaper | {X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target. 3/3 |
| Acolyte's Reward | 1W | Instant | Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) |
| Infernal Genesis | 4BB | Enchantment | At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value. |
| Ironfist Crusher | 4W | Creature — Human Soldier | Ironfist Crusher can block any number of creatures. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/4 |
| Jaheira's Respite | 4G | Instant | Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn. |
| Asceticism | 3GG | Enchantment | Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) |
| Stingerback Terror | 2RR | Creature — Scorpion Dragon | Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 7/7 |
| Erithizon | 2GG | Creature — Beast | Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice. 4/4 |
| Armor Thrull | 2B | Creature — Thrull | {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. 1/3 |