Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Orchard Warden

4GG · Creature — Treefolk Shaman

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. 4/6

Similar cards

Color identity:
NameManaTypeText
Assault Formation 1GEnchantment Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Palantír of Orthanc 3Legendary Artifact At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Queen's Agent 5BCreature — Vampire Scout Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Alhammarret's Archive 5Legendary Artifact If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Centaur of Attention 3GGCreature — Centaur Performer When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results. Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it of the same value. 3/3
Alquist Proft, Master Sleuth 1WULegendary Creature — Human Detective Vigilance When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. 3/3
Sower of Temptation 2UUCreature — Faerie Wizard Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. 2/2
Bloom Hulk 3GCreature — Plant Elemental When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Seasoned Buttoneer 2UCreature — Vedalken Employee When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 2/2
Xenic Poltergeist 1BBCreature — Spirit {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. 1/1
Page 207