M:tG card similarity search
2R · Creature — Orc Warrior
{T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Gruul Nodorog | 4GG | Creature — Beast | {R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/4 |
| Rakdos Riteknife | 2 | Artifact — Equipment | Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. Equip {2} |
| Xavier Sal, Infested Captain | BGU | Legendary Creature — Human Fungus Pirate | {T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) {T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 3/3 |
| Chatterfang, Squirrel General | 2G | Legendary Creature — Squirrel Warrior | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3 |
| Bronzeplate Boar | 2R | Artifact Creature — Equipment Boar | Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2 |
| Eye Gouge | B | Instant | Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it. |
| Electric Eel | U | Creature — Fish | When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. 1/1 |
| Anthousa, Setessan Hero | 3GG | Legendary Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. 4/5 |
| Ignition Team | 5RR | Creature — Goblin Warrior | Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0 |
| Pursuit of Flight | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." |