M:tG card similarity search
2RR · Creature — Dragon
Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
| Tempest Caller | 2UU | Creature — Merfolk Wizard | When Tempest Caller enters the battlefield, tap all creatures target opponent controls. 2/3 |
| Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |
| Toxic Scorpion | 1G | Creature — Scorpion | Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. 1/1 |
| Flooded Woodlands | 2UB | Enchantment | Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) |
| Midvast Protector | 3W | Creature — Human Wizard | When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. 2/3 |
| Boneshard Slasher | 1B | Creature — Horror | Flying Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it." 1/1 |
| Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
| Elder Land Wurm | 4WWW | Creature — Dragon Wurm | Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5 |
| Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |