M:tG card similarity search
1U · Enchantment
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Basilica Bell-Haunt | WWBB | Creature — Spirit | When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. 3/4 |
| Wispdrinker Vampire | 2WB | Creature — Vampire Rogue | Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4 |
| Saltwater Stalwart | 3U | Creature — Merfolk Warrior | Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4 |
| Gravestone Strider | 2 | Artifact Creature — Golem | {1}: Add one mana of any color. Activate only once each turn. {2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard. 1/3 |
| Barishi | 2GG | Creature — Elemental | When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library. 4/3 |
| Stitch Together | BB | Sorcery | Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. |
| Feudkiller's Verdict | 4WW | Tribal Sorcery — Giant | You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token. |
| Grim Flowering | 5G | Sorcery | Draw a card for each creature card in your graveyard. |
| Lotleth Giant | 6B | Creature — Zombie Giant | Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. 6/5 |
| Nafs Asp | G | Creature — Snake | Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. 1/1 |