Card Codex

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17 May 2024: Card library updated.

One-Eyed Scarecrow

3 · Artifact Creature — Scarecrow

Defender Creatures with flying your opponents control get -1/-0. 2/3

Similar cards

Color identity:
NameManaTypeText
Exotic Curse 2BEnchantment — Aura Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Undercity Eliminator 3BBCreature — Gorgon Assassin When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. 3/3
Myr Galvanizer 3Artifact Creature — Myr Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. 2/2
Breezekeeper 3UCreature — Djinn Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/4
Despondency 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.
All-Seeing Arbiter 4UUCreature — Avatar Flying Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. 5/4
Thunder Lasso 2WArtifact — Equipment When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}
Morselhoarder 4R/GR/GCreature — Elemental Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color. 6/4
Screeching Harpy 2BBCreature — Harpy Beast Flying {1}{B}: Regenerate Screeching Harpy. 2/2
Master of the Pearl Trident UUCreature — Merfolk Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2
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