M:tG card similarity search
1R · Artifact Creature — Clown Robot Bard
{2}{R}: Target Robot gets +2/+0 until end of turn. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
| In the Web of War | 3RR | Enchantment | Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. |
| Enshrouding Mist | W | Instant | Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. |
| Dark Triumph | 4B | Instant | If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Creatures you control get +2/+0 until end of turn. |
| Glint-Eye Nephilim | UBRG | Creature — Nephilim | Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. 2/2 |
| Gatherer of Graces | 1G | Creature — Human Druid | Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. 1/2 |
| Sticky Kavu Daredevil | Stickers | {TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand. {TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. {TK}{TK} — 3/3 {TK}{TK}{TK} — 2/6 | |
| Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |
| The Warmonger | Hero | Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn. | |
| Neighborhood Guardian | 1W | Creature — Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2 |