M:tG card similarity search
3U · Enchantment — Aura
Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Grafted Wargear | 3 | Artifact — Equipment | Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) |
| Consuming Blob | 3GG | Creature — Ooze | Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." */*+1 |
| Mask of Intolerance | 2 | Artifact | At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player. |
| Ardenn, Intrepid Archaeologist | 2W | Legendary Creature — Kor Scout | At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) 2/2 |
| Yule Ooze | 2RG | Creature — Ooze | At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. {R}{G}, Eat some food: Regenerate Yule Ooze. 1/1 |
| Enchanted Being | 1WW | Creature — Human | Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2 |
| Live Fast | 2B | Sorcery | You draw two cards, lose 2 life, and get {E}{E} (two energy counters). |
| Rime Transfusion | 1B | Snow Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.) |
| Sulfuric Vapors | 3R | Enchantment | If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. |
| Shambling Suit | 3 | Artifact Creature — Construct | Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3 |