Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

One with Death

B · Instant

You lose the game.

Similar cards

Color identity:
NameManaTypeText
Elvish Archivist 1GCreature — Elf Artificer Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. 0/1
Thrun, the Last Troll 2GGLegendary Creature — Troll Shaman This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll. 4/4
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Brokers Confluence 2GWUInstant Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
Mirkwood Spider GCreature — Spider Deathtouch Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn. 1/1
Takenuma Plane — Kamigawa Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand.
Silburlind Snapper 5UCreature — Turtle Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6
The Ozolith 1Legendary Artifact Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Skyspear Cavalry 3WWCreature — Human Soldier Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
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