Card Codex

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17 May 2024: Card library updated.

Onakke Catacomb

· Plane — Shandalar

All creatures are black and have deathtouch. Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Knowledge Is Power 3WUEnchantment Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
Family Reunion 1WInstant Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Forsaken Monument 5Legendary Artifact Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.
Ondu Rising 1WSorcery Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Velis Vel Plane — Lorwyn Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) Whenever chaos ensues, target creature gains all creature types until end of turn.
Unraveling Mummy 1WBCreature — Zombie {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. 2/3
Skophos Warleader 4RCreature — Minotaur Warrior {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5
Angelic Destiny 2WWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
Karlov Watchdog 3WCreature — Dog Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2
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