M:tG card similarity search
1G · Enchantment
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
Name | Mana | Type | Text |
---|---|---|---|
Horn of Greed | 3 | Artifact | Whenever a player plays a land, that player draws a card. |
Teferi's Puzzle Box | 4 | Artifact | At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. |
Turf Wound | 2R | Instant | Target player can't play lands this turn. Draw a card. |
Fallowsage | 3U | Creature — Merfolk Wizard | Whenever Fallowsage becomes tapped, you may draw a card. 2/2 |
Dread Wanderer | B | Creature — Zombie Jackal | Dread Wanderer enters the battlefield tapped. {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand. 2/1 |
Riptide | U | Instant | Tap all blue creatures. |
Urban Evolution | 3GU | Sorcery | Draw three cards. You may play an additional land this turn. |
Early Frost | 1U | Instant | Tap up to three target lands. |
Surge of Brilliance | 1U | Instant | Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Laquatus's Creativity | 4U | Sorcery | Target player draws cards equal to the number of cards in their hand, then discards that many cards. |