Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

On the Trail

1G · Enchantment

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Similar cards

Color identity:
NameManaTypeText
Squeaking Pie Sneak 1BCreature — Goblin Rogue As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/2
Dwarven Armory 2RREnchantment {2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Moment of Truth 1UInstant Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.
Tidehollow Sculler WBArtifact Creature — Zombie When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. 2/2
Puresight Merrow W/UW/UCreature — Merfolk Wizard {W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) 2/2
Bubble Smuggler 1UCreature — Octopus Fish Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) As Bubble Smuggler is turned face up, put four +1/+1 counters on it. 2/1
Bloodghast BBCreature — Vampire Spirit Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. 2/1
Fleshmad Steed 1BCreature — Horse Whenever another creature dies, tap Fleshmad Steed. 2/2
Wedding Invitation 2Artifact When Wedding Invitation enters the battlefield, draw a card. {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn.
Mutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
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