Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Old-Growth Dryads

G · Creature — Dryad

When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/3

Similar cards

Color identity:
NameManaTypeText
Deadbridge Chant 4BGEnchantment When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Case of the Stashed Skeleton 1BEnchantment — Case When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
The Hourglass Coven 4BBLegendary Creature — Hag Warlock When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield. Other Warlocks you control get +1/+1. 3/3
Oriq Loremage 2BBCreature — Human Warlock {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage. 3/3
Liliana's Influence 4BBSorcery Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.
The Huntsman's Redemption 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
Eureka 2GGSorcery Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Show and Tell 2USorcery Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Ignite the Beacon 4WInstant Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Into the Wilds 3GEnchantment At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Page 67