M:tG card similarity search
4R · Legendary Creature — Cyclops Berserker
Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Worst Fears | 7B | Sorcery | You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) |
Thousand Moons Smithy | 2WW | Legendary Artifact | When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy. |
Sweettooth Witch | 2B | Creature — Human Warlock | When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}, Sacrifice a Food: Target player loses 2 life. 3/2 |
Tempting Witch | 2B | Creature — Human Warlock | When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}, {T}, Sacrifice a Food: Target player loses 3 life. 1/3 |
Psychic Barrier | UU | Instant | Counter target creature spell. Its controller loses 1 life. |
Exterminatus | 5WB | Sorcery | Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents. |
Time Beetle | 1U | Creature — Alien Insect | Skulk (This creature can't be blocked by creatures with greater power.) Parallel Universe — Whenever Time Beetle deals combat damage to a player, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) 1/1 |
Pact Weapon | 3B | Artifact — Equipment | As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card. |
Devilish Valet | 2R | Creature — Devil Warrior | Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3 |
Goblin Flotilla | 2R | Creature — Goblin | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. 2/2 |