M:tG card similarity search
2U · Instant
Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Outlaws' Fury | 2R | Instant | Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
| Elvish Guidance | 2G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield. |
| Peerless Ropemaster | 4U | Creature — Human Rogue | When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. 4/4 |
| Deflecting Palm | RW | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. |
| Firestorm Phoenix | 4RR | Creature — Phoenix | Flying If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. 3/2 |
| Clergy en-Vec | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
| Femeref Healer | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
| Master Healer | 4W | Creature — Human Cleric | {T}: Prevent the next 4 damage that would be dealt to any target this turn. 1/4 |
| Orim, Samite Healer | 1WW | Legendary Creature — Human Cleric | {T}: Prevent the next 3 damage that would be dealt to any target this turn. 1/3 |
| Samite Healer | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |