Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ogre Arsonist

4R · Creature — Ogre

When Ogre Arsonist enters the battlefield, destroy target land. 3/3

Similar cards

Color identity:
NameManaTypeText
Greensleeves, Maro-Sorcerer 3GGLegendary Creature — Elemental Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */*
Angel of Finality 3WCreature — Angel Flying When Angel of Finality enters the battlefield, exile target player's graveyard. 3/4
Death Mutation 6BGSorcery Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Dwarven Lightsmith 5WCreature — Dwarf Cleric Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4
Hedron Rover 4Artifact Creature — Construct Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. 2/2
Hedron Scrabbler 2Artifact Creature — Construct Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. 1/1
Clever Impersonator 2UUCreature — Shapeshifter You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. 0/0
Wall of Lost Thoughts 1UCreature — Wall Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. 0/4
Patient Turtle 2GGCreature — Turtle Patient Turtle enters the battlefield with two +1/+1 counters on it if you didn't go first this game. 3/3
Campus Guide 2Artifact Creature — Golem When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. 2/1
Page 217