Card Codex

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17 May 2024: Card library updated.

Odric, Lunarch Marshal

3W · Legendary Creature — Human Soldier

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3

Similar cards

Color identity:
NameManaTypeText
Bustle 4R/GR/GSorcery Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Gavony Plane — Innistrad All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Mardu Charm RWBInstant Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Blood Glutton 4BCreature — Vampire Lifelink (Damage dealt by this creature also causes you to gain that much life.) 4/3
Child of Night 1BCreature — Vampire Lifelink 2/1
Markov Patrician 2BCreature — Vampire Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/1
Vizkopa Vampire 2W/BCreature — Vampire Lifelink 3/1
Oathsworn Giant 4WWCreature — Giant Soldier Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4
Henrika, Infernal Seer Legendary Creature — Vampire Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4
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