Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oathsworn Giant

4WW · Creature — Giant Soldier

Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4

Similar cards

Color identity:
NameManaTypeText
Gnawing Vermin BCreature — Rat When Gnawing Vermin enters the battlefield, target player mills two cards. When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. 1/1
Alpha Status 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
The Black Breath 2BSorcery Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Westvale Cult Leader Creature — Human Cleric Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, create a 1/1 white and black Human Cleric creature token. */*
Fangblade Brigand 3RCreature — Human Werewolf {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4
Angelic Quartermaster 3WWCreature — Angel Soldier Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. 3/3
Ancient Animus 1GInstant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Corporeal Projection URSorcery Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Tegan Jovanka 2WLegendary Creature — Human Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Deeproot Warrior 1GCreature — Merfolk Warrior Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2
Page 332