M:tG card similarity search
2G · Enchantment
Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hope Against Hope | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike. |
| Grey Havens Navigator | 2U | Creature — Elf Pilot | Flash When Grey Havens Navigator enters the battlefield, scry 1. 3/2 |
| Inflation Station | Artifact — Contraption | Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn. | |
| Rangers of Ithilien | 2UU | Creature — Human Ranger | Vigilance When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. 3/3 |
| Hamza, Guardian of Arashin | 4GW | Legendary Creature — Elephant Warrior | This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it. 5/5 |
| Grave Peril | 1B | Enchantment | When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. |
| Dragon Scales | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. |
| Amber Gristle O'Maul | 3R | Legendary Creature — Dwarf Cleric | Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) 3/3 |
| Grey Host Reinforcements | 3W | Creature — Spirit Soldier | Flying, ward {3} When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. 1/1 |
| Verdant Confluence | 4GG | Sorcery | Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Return target permanent card from your graveyard to your hand. • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |