Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oath of the Ancient Wood

2G · Enchantment

Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.

Similar cards

Color identity:
NameManaTypeText
The War Doctor 2RWLegendary Creature — Time Lord Doctor Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5
Barrier of Bones BCreature — Skeleton Wall Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 0/3
Novablast Wurm 3GGWWCreature — Wurm Whenever Novablast Wurm attacks, destroy all other creatures. 7/7
Primordial Plasm Creature — Ooze At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
Lockjaw Snapper 4Artifact Creature — Scarecrow Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. 2/2
Freed from the Real 2UEnchantment — Aura Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.
Second Wind 2UEnchantment — Aura Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature.
Hateful Eidolon BEnchantment Creature — Spirit Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. 1/2
Vexing Radgull 1UCreature — Bird Mutant Flying Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/2
Skysovereign, Consul Flagship 5Legendary Artifact — Vehicle Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5
Page 361