M:tG card similarity search
1R · Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.
| Name | Mana | Type | Text |
|---|---|---|---|
| Talisman of Progress | 2 | Artifact | {T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you. |
| Talisman of Resilience | 2 | Artifact | {T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. |
| Talisman of Unity | 2 | Artifact | {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you. |
| Underground River | Land | {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you. | |
| Yavimaya Coast | Land | {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. | |
| Bloodhall Priest | 2BR | Creature — Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |
| Necrogen Rotpriest | 2BG | Creature — Phyrexian Zombie Cleric | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn. 1/5 |
| Rising Waters | 3U | Enchantment | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. |
| Mire's Toll | B | Sorcery | Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. |
| Commando Raid | 2R | Instant | Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." |