Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oakheart Dryads

2G · Enchantment Creature — Nymph Dryad

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Forbidden Lore 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
Verdant Field 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Master of Pearls 1WCreature — Human Monk Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. 2/2
Mark of the Vampire 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has lifelink.
Territorial Boar 1GCreature — Boar Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. 2/2
Ogre Errant 3RCreature — Ogre Knight Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/4
Martyr of Spores GCreature — Human Shaman {1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. 1/1
Moonveil Dragon 3RRRCreature — Dragon Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5
Lord of the Ulvenwald Creature — Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
First Day of Class 1RInstant Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Page 129