Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nylea's Colossus

6G · Enchantment Creature — Giant

Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. 6/6

Similar cards

Color identity:
NameManaTypeText
Ashiok's Reaper 3BCreature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3
Gut, Fanatical Priestess 4RRLegendary Creature — Goblin Shaman Specialize {5} When Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead. 4/3
Walking Sponge 1UCreature — Sponge {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1
Dragonlord Silumgar 4UBLegendary Creature — Elder Dragon Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. 3/5
Hidden Herbalists 1GCreature — Human Druid Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2
Sidar Kondo of Jamuraa 2GWLegendary Creature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.) 2/5
Essence of Antiquity 3WWArtifact Creature — Golem Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. 1/10
Stoneskin 2WEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+10.
Smuggler's Share 2WEnchantment At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Sylvan Paradise GInstant One or more target creatures become green until end of turn.
Page 364