Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Numbing Dose

3UU · Enchantment — Aura

Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Similar cards

Color identity:
NameManaTypeText
The Bloodsky Massacre 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Telekinetic Bonds 2UUUEnchantment Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
Ral Zarek 2URLegendary Planeswalker — Ral [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4
Cruel Celebrant WBCreature — Vampire Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2
Gonti's Machinations BEnchantment Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Scholar of Athreos 2WCreature — Human Cleric {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. 1/4
Nullmage Shepherd 3GCreature — Elf Shaman Tap four untapped creatures you control: Destroy target artifact or enchantment. 2/4
Druid of the Sacred Beaker 2GCreature — Deer Bird Ape Druid {T}: Add {G} for each Crossbreed Labs watermark among permanents you control. 2/2
Cone of Cold 3USorcery Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Page 107