M:tG card similarity search
3WU · Legendary Creature — Merfolk Ally
Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Zektar Shrine Expedition | 1R | Enchantment | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. |
| Urza's Workshop | Land — Urza's | {T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts. | |
| Erosion | UUU | Enchantment — Aura | Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. |
| Endless Atlas | 2 | Artifact | {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. |
| Harvester Troll | 3G | Creature — Troll | When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. 2/3 |
| Ruin Ghost | 1W | Creature — Spirit | {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1 |
| Nikya of the Old Ways | 3RG | Legendary Creature — Centaur Druid | You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. 5/5 |
| Jadzi, Oracle of Arcavios | 6UU | Legendary Creature — Human Wizard | Discard a card: Return Jadzi, Oracle of Arcavios to its owner's hand. Magecraft — Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying {1} rather than paying its mana cost. If it's a land card, put it onto the battlefield. 5/5 |
| Double Vision | 3RR | Enchantment | Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. |
| Hive Mind | 5U | Enchantment | Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. |